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Context: All characters have the same movements (animations) when they perform a skill in battle.

Description: This script allows the developer to customize the character's movements in a battle depending on the skill he is going to use.


Script configuration: In the plugin settings you can customize the keywords for each of the 18 movement possibilities for the characters.



How to use: In each skill whose CHARACTER animation you want to customize, it is necessary to insert a tag (in the Skill notes field). This tag is formed by the keyword followed by ":" plus the name of the movement (as defined in the plugin settings). All of this must be inside < >.

For example: <motion:item>

Alternatively, a number (from zero to 18) can be used instead of the movement name. In this case <motion:item> would look like this:

<motion:11>


StatusReleased
CategoryOther
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorTecnoAnalogica
Tagsplugins, rmmv, rmmz, RPG Maker, script

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Click download now to get access to the following files:

POGMZ_SimpleBattleMotions.js 10 kB

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