License: Personal use for free or commercial project.


Context: Sometimes, it may be necessary to memorize some position on the map to which you want to send the player in the future. This is very easy to do in the event schedule. However, if the developer uses this functionality several times in his project, he will inevitably have to create a common event to streamline this routine.


Description: This script is not intended to revolutionize game development. But it can streamline the routine of developers who need to memorize the position of the map and teleport the player to that position.

Plugin commands:

Save Position: Saves the player's current position.

Save Specific Position: Saves the position of a specified map.

Teleport Position: Teleports the player to the previously saved map.



It is possible to configure database variables that will store information about the saved position.



Note: Added a version for rpg maker mv.  The instructions are inside the plugin itself.

Download

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Click download now to get access to the following files:

MZ_SaveTeleportPosition.js 6.7 kB
MV_SaveTeleportPosition.js 4 kB
DEMO_SaveTeleportPosition.zip 93 MB

Development log

Comments

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(1 edit) (+1)

Hi... what version of RPGMAker is needed for this Plug In, because my Plug In Command selection screen doesn't give me the option to select the Plug In and of course it doesn't work... I am using RPG Maker MV.


(1 edit)

Hello. Sorry for the delay. I lost my father and so I became a little distant. Only now am I resuming my activities.

Answering your question: I use RPG MAKER MZ. In MV there are no such plugin command options.

But....

I added a version to rpg maker mv. The instructions are inside the plugin itself.